WEEK 10 (networks)

(multiplayer / shared experiences)

Build a small multiplayer sketch using p5.party or another Week 3 networking tool. Your project should demonstrate a shared, real-time experience across browsers.

Week 10 – Networked Pong (p5.party)

Two players join the same room. Left paddle uses W/S, right paddle uses ↑/↓. The host presses Space to serve. Extra visitors become spectators.

Week 10 Summary

A two-player Pong game built with p5.js and p5.party. The host controls ball physics; each player moves their own paddle. Demonstrates synchronized multiplayer state and real-time collaboration.

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